![]() You actually start as a mercenary in his employ, raiding a temple protected by dryads, but like all good villains he cuts you down for a job well done. In this case it’s Valdis, a would-be conqueror with an army of demons and an insidious plot to obtain ultimate power. You may have settled accounts with the evil that threatened the land of Ehb before, but there’s always another cataclysmic threat to rise to the challenge. It’s absolutely a better game all-around except on the technical side, where the Steam-specific re-release has introduced a number of unfortunate problems to be aware of. Dungeon Siege II does just that, transposing the grand journeys and party melees into a richer, more dangerous world rife with secrets, stories, and treasures. Ideal sequels are the ones that take their precursor, address all its weaknesses, and add new features that build on its strengths. Dungeon Siege didn’t spawn many imitators in the party-based ARPG realm, but then again it didn’t really need to because it gave rise to Dungeon Siege II.
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